Announcement


Officially releasing Breeding Blops Beta 1.0.0 for open beta testing!
I'm proud to announce that Breeding Blops is now ready for open beta testing, and would love your feedback! Is this game good? Is it worth expanding upon? Is it intriguing? Over the past year, I've been working on this project, however, due to inconsistently working on this project as a hobby, I've decided to count the hours invested rather than the days, months, or even years invested. I have collectively spent over 360 hrs learning how to build apps on Unity, create 3D models, animate, design music, and am ready to show the world what I can do.
In the beginning, my goal was to design a simple game for iOS and release it within a month or two. Obviously, that hasn't happened. However, the more time I spend working on this game, the more I realized that it has potential for more. I currently have 7 in-game levels, including the tutorial and an experimental level, which is fine for a 5-minute game. However, they are currently not that challenging. I would love to implement more puzzles, enemies, traps, and bosses, more content, and polish the crap out of this to make it shine. Now that I'm releasing a public beta, I plan to work on all of those things and more. I would love to develop more challenging levels, a difficulty system, and implement any community feedback!

I do not yet know when the game will be released. However, I've been far more consistent this past couple of months, and to say that more will come at a faster rate than before. I will consistently release updates to this game as frequently as is doable and reasonable. As of now, my goal is to release Breeding Blops in Summer 2021!

Files

Breeding Blops Beta 1.0.0 Linux.zip 74 MB
Nov 13, 2020
Breeding Blops Beta 1.0.0 Windows.zip 67 MB
Nov 13, 2020
Breeding Blops Beta 1.0.0 Mac.zip 69 MB
Nov 13, 2020

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